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🫧A noisy smudge brush I created for blending skin in Substance Painter that I've shared with buddies in the past but have decided to share here too!
I like to use it as a big blender for skin; laying down blocks of undertone color on an Overlay or Multiply layer and then using the noise brush to blend all the colors into a pore-like texture. It's nice when used for glazing your colors through layers. Adjusting the settings through flow will add or decrease the density of the brush, and there's a lot of hidden fun to be found tweaking the other settings too.
Have fun experimenting!
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