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In this video, I showcase my fully functional VRChat Drink Tray System built with UdonSharp. This setup lets players pick up a tray, place drinks (or any pickup items) on it, and carry them together — with full network synchronization so everyone sees the same thing. 🥂
It’s perfect for clubs, bars, cafes, and hangout worlds where realism and detail matter. The system automatically handles pickup logic, tray parenting, and ownership transfer — ensuring smooth physics and synced behavior across all players.
🔧 Features:
Fully synced pickup and tray interaction
Automatic ownership transfer on pickup
Physics locking when placed on tray
Optimized for Quest and PC
Easy prefab integration
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