상품 설명
Lovingly made by a bird and non-avian dinosaur enthusiast, this avali features a more naturalistic but still stylized and cute look! Comes with big birdy wings, a long raptor tail, an expressive face and a big personality, ready to cause mischief.
Avali species created by RyuujinZERO/Cutesune
SPECS
🔺 Body, isolated - 34,474 Tris
🔺 Body, goggles, clothing + all hairstyles enabled (not recommended) - 54,410Tris
⚫ 5 Materials - Body, Feathers, Outfit 1, Hair DLC and Goggle Glass (Optional)
🟢 PC - Good Performance
🟡Quest/Mobile - Medium/Poor Performance
AVATAR FEATURES:
- FBT compatible with digitigrade legs
- Ear, tail and toe puppets
- Boop and pet contacts
- Tuft + 11 hair style options
- Sweater, socks and poseable goggle prop
- Unified Expressions Face tracking animated by Jerry's Facetracking Templates
- Full visemes
- Mixable eye and mouth expressions with optional gesture activation toggle
- 18 MMD Blendshapes
- Simplified Quest build (Medium-Poor performance)
- Hand painted 2K textures. Default & "canon" inspired alt included
- Body customization, fat & feminine body type blendshapes
- Double sided, folding wings
- Wing on/off toggle
- In-game and in-Unity marking hue shift. Works only with the Vi'Vali default texture
- (Mostly) symmetry tool friendly texture .PSDs. Labelled, layered with UV overlays
- Substance Painter files
- Documentation (https://docs.google.com/document/d/1UxlQAYbbneWQ550xGcVnQx1lmZVmmXD2ezvj_NDNRLA/edit?usp=sharing)
This model may receive further content updates depending on demand!
QUEST PACKAGE DIFFERENCES:
- No transparent goggle glass material
- No blush decal/toggle
DEPENDENCIES & INFO:
Unity 2022.3.22f1
VRChat SDK 3.10.4
Blender 5.0+
Poiyomi Toon Shader Version 9.3.64
Photoshop or another program capable of opening .psd files
Substance Painter Version 10.0.1
VRChat rank of New User - Any lower will not allow you to upload your own avatars!
OTHER:
Jerry's Facetracking Templates (Face Tracking)
VRCFury (Face Tracking & In-Unity Customization)
d4rkAvatarOptimizer (In-Unity Customization)
Terms of Service
By purchasing my models you agree to these terms below.
YOU MAY:
- Port this model to other games, so long as use remains private
- Use this as a VTuber and for streaming, but please credit me
- Commission edits or textures so long you and the other party own copies of the - model and proof of ownership, such as a receipt
- Create and sell assets for this model, but not of this model. Credit me (ViChimera/ChimeraHollow) as the creator of the base model and link back to this page
- Edit to your heart's content! Throw it down a cliff for all that matters. I'd love to see what you create with this!
YOU MAY NOT:
- Claim my work as your own
- Redistribute or resell any of its files
- Upload public versions of this avatar without a credits toggle
- Include my files or assets in commercial products without prior discussion of a license. Examples include but are not limited to usage in video games, video series, paid kitbashed models and physical items
- Use for any kind of crypto, NFT or generative AI training purposes
- Use this model for any offensive, illegal and bigoted or hateful purposes
Creating and configuring my models is a one-person operation. I put much effort and love into them, I would appreciate having my rules respected
Changelog
9/8/2026 - v1.3.1
Refined wing weight painting
Added a simple, experimental face tracking add-on for ear movements
Added raycast-based toggleable floor collision & optional toe physics prefab
7/4/2026 - v1.3.0
- Overhauled the eye mesh & eye rig. Eye tracking now allows for wider eye swing and should no longer experience clipping through the eyes or mouth for both the deprecated and new build
- Retopologized the head mesh for better looking shadows and to accommodate for cleaner face tracking
- Refined face tracking, converted the format into Unified Expressions
-Refined weight painting across the board
-Wing rig has been modified for cleaner deformation
-Added boop/pet contact toggles
-Added toggleable gesture expressions
-Added a wings on/off toggle (PC Only)
-Added a toe puppet
- Re organized and simplified the entire Unity scene. Optimized animation layers and reworked some odd setups
- MMD Worlds should no longer disable enabled toggles due to animation layer conflicts
- In-Unity customization is now much more user friendly using VRCFury integration on both Quest and PC
- All hair styles and outfit additions are now pre-configured prefabs that you can drag and drop onto your avatar with ease
- Visual flourishes made to the model's shaders (PC) and mesh itself
- The main model now uses only one source FBX to avoid overcomplication
- In-game customization menu now has HSV sliders
1/29/2026 - V1.2.0
-9 New hairstyles!
-Now comes with a Quest compatible version! Medium - Poor rank
-Now features 12 MMD shapes by default
-New alt texture
-Fixed tooth clipping issues in certain visemes
-Blink is now driven by a toggleable animation
-Tweaked and reworked the facial expression layers
-Tweaked face tracking
12/16/2025 - V1.1.0
-Now face tracking compatible using Jerry's Templates! (ARKit)
-Now comes with toggleable socks and sweater! Includes Substance Painter file and layered PSD for customization
-Added more topology loops on the model for better face tracking
-Cleaned up textures as well as their RGBA maps
-Condensed the goggle functions into one menu
-Adjusted the blink blendshapes to minimize clipping with the eyes
11/22/2025 - V1.0 Release version
Refund Policy
Due to the digital nature of this item, I cannot offer refunds
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