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A certain blue fox character model designed for VRChat!
--Model Specs & Features--
- PC & Quest Support
- 36k tris
- 3 Materials
- Full Body Tracking
- Physbone Support
- Tribal Outfit
- Spear Toggle with retraction and fire mechanic
- 7 Custom Facial Gestures
- Viseme Support
- Size Sliders
- Gogo Loco by Franada
- 2H Weapon system by Liindy
- SDK3 (+ Unity 2022)
- Poiyomi Toon Shader
- VRCFury
--Files Included--
Blender Raw File (4.5)
Textures (PNG only)
Unity Package (2022.3.6f1) with Scene, FBX, animations, and effects. All setup and ready for upload!
--Changelog--
1.0.1 - Attempt to fix hand gesture locking issues
1.0.2 - Fixed some outfit clipping, fitting, and rigging issues mostly around the chest, waist, and feet
--Instructions for VRChat PC--
1. Download Unity Hub:
2. Make a new Avatar project with VRChat Creator Companion (VCC)
https://vrchat.com/home/download
3. (Optional) Import VRCFury for SPS
4. (Optional) Import Poiyomi Toon Shader (8.1):
https://github.com/poiyomi/PoiyomiToonShader/releases
5. Import my provided .unitypackage file
6. Open Avatar_PC scene, login using the VRChat SDK, build & upload!
--Instructions for VRChat Quest (Cont.)--
1. Copy the Avatar ID that generated after uploading to PC
(In the VRChat SDK, click on the Content Manager tab, you'll see "Copy ID")
2. Click on the _Quest avatar and attach/paste the Avatar ID
(In the Inspector, on the Pipeline Manager component, you'll see "Blueprint ID", then click Attach)
3. Click on File > Build Settings... > Android > Switch Platform
(Delete _PoiyomiShaders folder if you imported to help speed up the process)
4. Open the VRChat SDK and build & upload again!
(If you get a prompt from VRCFury about write defaults, select "skip")
**Please do not make public.**
**Please do not redistribute.**
--Contact--
Twitter: https://twitter.com/Shadsterwolf
すみません、にほんご はなせません。(╯°□°)╯︵ ┻━┻
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