Change Render Queue マテリアルスロットのレンダーキューを上書き
상품 설명
マテリアルスロットのRenderQueueを変更します。当該スロットを含むアニメーションもちゃんと変更されます。(NDMF(MA)対応)
(RenderQueueの変更のみなので、透過マテリアルにするとかどうとかは自分でやる必要がある)
使い方
レンダーキューを変更したいRendererのGameObjectに「Add Component」ボタンから「ChangeRenderQueue」を付けて設定する。
ユースケース
透過の衣装を重ねたいけど、マテリアルは同じやつを使いたい時など、Render Queueだけ変えたいときに使えると思います。
オープンソースです
https://github.com/Narazaka/ChangeRenderQueue
License
Copyright (c) 2025 Narazaka
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
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