상품 설명
^^^Click the pictures above to see the shaders in action!^^^
Tired of going to the club and searching for frogs to lick? Don't you wish you could carry the party with you? Well now you can! This prefab adds a fun, interactive system to your avatar, letting you trigger trippy visual effects that you can share with your friends, or hog to yourself!
Simple, intuitive, and easy to install with VRCFury! Plus it's super lightweight, so you can fit it on a Good rank avatar!
=======TRY BEFORE YOU BUY!=======
Demo avatar ID:
avtr_b8749b7e-ea3d-401b-83d1-daeddb68e4e8
=======Package=======
4 Models
4 Shaders
2 VRCFury-compatible prefabs (English and Japanese)
Full instructions in the readme
Support via DM (if needed)
My undying love and gratitude
=======Known issues=======
- The shader doesn't like mirrors very much. Still looking into
fixes for this but haven't had much luck yet
- There is currently no way to reduce the effects for remote
players besides hiding/showing your avatar, advise people to
do so if they need the effects to stop
=======Credits=======
Prefab developed by Octuplex
Shaders developed by MissStabby and Octuplex
With assistance from Wingman, Ru, TNT Mankiller, Nessie,
and the VRLabs Discord
Terms of Use
You can put the prefab on any avatar, even public or sold avatars, just don't remove the name or branding
You're allowed to reuse the models/shaders/particles wherever and however you want, just no reselling them
You're allowed to make and sell new shaders for people to plug into the prefab, and I highly encourage it!
You're allowed to share the prefab files with your friends, but not with strangers. Don't upload the prefab on shady websites!
Update information
Version 1.0.1
- Added a Japanese translated prefab
Version 1.0.0
- Rebranded to ShaderPop
Version 0.12.11
- Updated the SDK from the beta that was causing raycasts to break
Version 0.12.10
- Added back the FinalIK Raycast option for people on older SDKs
Version 0.12.9
- Switched from FinalIK to VRCRaycast
- Added 3 more shaders to swap between
- Added worldspace prop with CustomObjectSync
- Added a global cancel that gets triggered any time a new shader is
used to prevent shader overlap
- Revised the pickup to hang in the air for a couple seconds after
being dropped
- Improved menu layout
- Menu icons
Version 0.10.0:
- Fixed some issues with the gesture-free version of the prefab
- Added the FinalIK Stub directly to the project so you no longer need to import it first
Version 0.9.6:
- Fixed an issue with inconsistent raycasts
Version 0.9.4:
- Disabled the physbone when the prefab is disabled to prevent it
from interfering with other physbone interactions
- Added the FinalIK stub to the package directly, to save on googling
Version 0.9.3:
- Added a smoke trail
- Fixed an animation error
- Updated the readme
Version 0.9:
- Added a physbone you can toggle on that allows players to grab
the joint out of your hand
- Increased the size of the joint by 50%, was too small by default
Version 0.8:
- Added a second raycast to compensate for the LookAt component
unexpectedly flipping orientation
Version 0.7:
- Added position animations to make avatar setup easier and allow
you to put the prefab on your left/right hand or directly on your
face :)
- Added a clearing functionality in case you ever go too far and
want to step it back
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