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This is a unitypackage containing all the default materials, converted and tweaked to Poiyomi toon and with support for AudioLink.
It also has a custom emission layer, shadow maps, oclussion mapping, and a radial menu for controlling the avatar brightness, emission brightness and hue shift.
REQUIREMENTS:
Poiyomi toon shader 9.0.61 or higher.
(OPTIONAL) VRCFury 1.1087 or higher for the radial menu support.
INSTALL:
Just unpack the UnityPackage, and use the materials as you wish.
There is a sample scene containing all of the materials.
SUPPORT:
In case that you have any issues, or sugerences, my DMs should be open in Booth or Twitter (nyae__)
Also, I want to update this with a few more things, so, check it out again in a few weeks!
Japanese (deepl):
これは、AudioLinkをサポートし、Poiyomi toonに変換され、調整された、すべてのデフォルトのマテリアルを含むunitypackageです。
また、カスタムエミッションレイヤー、シャドウマップ、オクルションマッピング、アバターの明るさ、エミッションの明るさ、色相シフトをコントロールするためのラジアルメニューがあります。
必要なもの
Poiyomi toon shader 9.0.61以上。
(オプション) VRCFury 1.1087またはそれ以降のラジアルメニューサポート。
インストール
UnityPackageを解凍して、好きなようにマテリアルを使ってください。
すべてのマテリアルを含むサンプルシーンがあります。
サポート
何か問題や要望がある場合は、私のDMをBoothかTwitter (nyae__) で開いてください。
また、もう少しアップデートしたいと思いますので、数週間後にまたチェックしてみてください!
Terms of Service
You can use this package in any way as you want, as long as you don't re-distribute it on any way.
CHANGELOG:
CHANGELOG:
1.1 (04/10/2024)
-Tweaked the shading so it looks better.
-Tweaked AudioLink.
-Fixed the second emission channel (it was using the wrong map)
-Fixed the add pass.
-Reduced the intensity of the backlit, as it could completely overlap the base texture with white color.
-The backlight was not using the correct map.
-Re added the hair gradient using Poiyomi's decals.
1.2 (04/11/2024)
So... Aparently I broke everything on the last update...
Somehow, if I import the Unitypackage on a brand new project, the materials just doesn't work, it has something to do with Poiyomi's backlight property, so, for now it's disabled.
Also, I had some issues with Blender and I didn't do that much on this month...
Anyways, it should be woking now.
This is the changelog:
-Fully remade the oclussion map on the hair, and also the emission map (previously, if you removed the ears, you would have a massive black void in the hair)
-Added a shadow map on the face to prevent shadows and stuff that doesn't look that great from appearing.
-Tweaked AudioLink, again. It's not fully ready yet, but it's better than the previus version, and besides, the old one is broken so...
-Fixed a seam on the neck / inconsistent lighting between the body and head.
-Tweaked the shading so it's nicer and closer to the original one. (the previous one was making everything darker).
-Probably a lot of small tweaks here and there that I fogot about (it has been a month)
1.3 (15/04/2025)
-Added the AO for the sofa.
-Tweaked the AO for every material, previously I was doing it slightly wrong, now it should be nicer.
-Bumped poiyomi to 9.1.30.
-Fixed clipping issues on the AO
-Fixing clipping issues on the emission maps.
-Added an emission map to the clothes.
-Added a pink hair material
-Tweaked the eye emission.
-Tweaked every single texture to reduce the memory footprint as possible.
-Fixed and expanded the radial menu (saturation slider).
-Small fixes and tweaks pretty much everywhere.
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