【Free】 UnityEditor Metallic Smoothness Map Combiner Script
상품 설명
A simple Unity editor script that can help you combine Metallic Map and Smoothness/Roughness Map, to be used in Standard shaders that use Metallic alpha as Smoothness source.
一个简单的Unity编辑器脚本,用以将金属度贴图和平滑度贴图合成为一张贴图,以在Standard Shader中使用时,将金属度贴图的透明度通道作为平滑度来源。
English
Installation:
Import the unitypackage
Usage:
Open the GUI window from Window/MetallicSmoothnessMapCombiner, place the metallic and smoothness map into the corresponding fields (check is roughness if you are using a roughness map instead of smoothness). Click generate and the new file will be placed in the same folder as metallic map and named with the suffix '_smoothness'.
中文版
安装方法:
将unitypackage导入到Unity
使用方法:
在菜单栏中打开Window/MetallicSmoothnessMapCombiner以显示窗口。将金属度和平滑度贴图放在对应空位中(如使用粗糙度则需要勾选下方is roughness选项)。点击生成后,合并的贴图会被放置在原金属度贴图的文件夹,并添加_smoothness后缀。
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