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Blood Sacrifice
Blood Sacrifice
A custom spring-joint ball made for VRChat that is made from both mesh and particles. Works normally by just attaching it to your hand, but is developed mainly for use with SleightlyBall System.
Features:
- Idle Particle Effects - Runes and Blood
- Trailing effect - MORE RUNES AND BLOOD
Requirements
- Basic Unity Experience
- Compatible with Unity 2019. Importing into 2018 is possible, but will require repairing the prefab with the appropriate mesh.
- VRCSDK due to Physbone components
One of the following:
- SleightlyBall System
- Experience with installing spring-joints and setting basic animations (No tutorial provided)
Shaders:
- Mesh Shader: https://poiyomi.booth.pm/items/4841309
- Particle Shader: https://github.com/MochiesCode/Mochies-Unity-Shaders/releases
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