VRChat Home World - Underground Hideout
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A small secret basement ready to be your new homeworld.
Needs VRChat Creator Companion, ready to use.
Features multiple cozy corners, mirror spot, pooltable, videoplayer with realtime lighting, a lot of picture frames that are easy to replace as long as your picture is 16 by 9.
Updates:
1.1 Changed surface shader to mochie standard, better visual quality, rearranged folders more logically, added Audiolink and LTCGI toggle
1.2 Optimisation
1.3 Updated Normalmaps
Demo world:
https://vrchat.com/home/world/wrld_3c0aa811-7ee8-4013-b870-7c91b1fb4c9f
License:
You're allowed to upload the world as public.
You're allowed to modify the assets.
No redistribution of the files in source form.
Install:
1st Open Vrchat Creator Companion and create a new udonsharp project.
2nd Add Audiolink to your project inside the vcc.
3rd Open Project
4th Import "4liceD-Underground_Hideout.unitypackage" (Versionnumber might vary)
5th After import scene can be found inside the "4liceD" folder in your unity sdk
Credits for used assets:
ProTV - Architechanon
https://architechvr.gumroad.com/l/protv
LICENSE:
(based on the ISC License)
Copyright (c) 2020-2022 ArchiTechAnon
Permission to use, copy, modify, and/or distribute this asset for any purpose with or without fee, except for resale in whole or in part, is hereby granted, provided that the above copyright notice and this permission notice appear in all copies.
For explicit clarity, permission is granted to include this asset in worlds or other distributed or sold products.
LTCGI - Pimaker
https://github.com/PiMaker/ltcgi
LICENSE: MIT +
Real-Time Polygonal-Light Shading with Linearly Transformed Cosines.
Eric Heitz, Jonathan Dupuy, Stephen Hill and David Neubelt.
ACM Transactions on Graphics (Proceedings of ACM SIGGRAPH 2016) 35(4), 2016.
Project page: https://eheitzresearch.wordpress.com/415-2/
VRCBilliards
https://github.com/VRCBilliards/vrcbce
LICENSE: MIT
Mochies-Unity-Shaders
https://github.com/MochiesCode/Mochies-Unity-Shaders
LICENSE: MIT
Karet's Interactable Objects
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