상품 설명
Eye Highlights
Simple Design
This is a single FBX to be added or parented to the head and adjusted so that the circles sit just over the eyes.
One-sided mesh, so they won't interfere with VR vision.\
Low Poly
Keyshaped for animations
**be creative!**
animations not included
requires some basic knowledge of unity animator logic
(Here's how I set mine up:)
Create a Bool and two animation layers
Animate your own blink (single frame non-looping using varying transitions to empty animations to create the illusion of randomness.)
Animate Highlight Motion (make it short and non-looping) as well as a "Highlight Still" (single frame non-looping.)
Have your Blink Layer trigger the Bool for a single frame every time the blink animation runs.
In your second layer, add your Highlight Motions animations.
**Paramters Triggered within animator wont show up in playmode, test in-game!**
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