상품 설명
Particle based bird effect for Unity & VRChat.
Uses lightweight spritesheets and Unity particles.
Usage: Just drag and drop the preferred prefab in the scene. The effect looks best when viewed from below.
Birds-LTR spawns birds moving from left to right.
Birds-RTL spawns birds moving from right to left.
Birds-UP spawns birds moving away from the camera. "Squish" to give perspective is controlled by the Y axis control on Size by Speed under the particle settings.
Birds-Cluster spawns birds in a rudimentary "flock" - where multiple birds appear at once in a flock rather than periodically.
It is easy to modify particle settings to create a desired effect. You can adjust spawn rate under the "emission" tab.
Movement speed, bird size, and movement patterns can also be adjusted.
Color can be customised via the particle emitter or the material itself.
Made by Tanuki
tanukiart.booth.pm - 2022
Art by Melon Honey (Stephanie)
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Video Demos
Demo World
Check out this asset as well as Really Roastable Marshmallows on "Toasted Marshmallows" on VRChat:
https://vrchat.com/home/launch?worldId=wrld_bd2fdd42-2b1e-41f8-836f-03e88494e914
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