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Random Audio Player is a U# Prefab for playing random audio in your map, synced or local!
Everything is customizable without needing any Udon or U# knowledge but with U# you can do some extra things!
Features:
- Synced and Unsynced Versions
- Ability to play random audio on buttonpress
- Set to play random audio every x to y seconds
- Individual chance and pitch settings for each clip
- An API to do even more with the prefab
This tool can be used to just make buttons to play random sounds and also for ambience systems in maps.
Notice:
Please read the README if you have issues
Or ask in the discord: https://discord.gg/pxwGHvfcxs
Update 1.1:
- Fixed an issue with the synced version of ForcePlay
- Added RandomAudioButton prefabs
Update 1.2:
- Fixed audio clip duration not being respected
- Fixed crash caused by missing weights
License:
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