상품 설명
Dynamic Health Bar using Physbones
-Required-
Unity Chan Toon Shaders 2.0
https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project/releases/tag/legacy-2.0.8
Avatar Manager
https://github.com/VRLabs/Avatars-3.0-Manager/releases/tag/v1.1
-Usage-
1. Import prefab, Avatar manager and Unity Chan Shaders into project.
2. Drag Prefab onto your model.
3. Drag health bar above head.
4. Set "root transform" of the VRC Contact Receiver to the head bone of your model.
5. Merge FX Layers using avatar manager.
6. Add a bool called "hp bar" to your parameters
7. Add a Menu Toggle to enable the parameter "hp bar"
8. Upload and Publish.
-Included-
Health Bar Prefab with physbone settings.
Example Sound Effects and Animations.
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