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This shader is a performant water shader that supports flowmaps.
(It does not use Depth or ScreenSpace)
It is best used indoor as well as fountains and smaller water objects. (It is not a good choice for oceans)
To make the flow maps used by the shader please use this tool: http://teckartist.com/?page_id=107
You need ThryEditor for Material Editor
https://github.com/Thryrallo/ThryEditor
Support
If you have issues you can write me on discord
At Tsuna#1184 or milkdeluxe
Via my discord server https://discord.com/invite/bDWEYUw
In VRChat see https://vrchat.com/home/user/usr_cfdbd504-fe86-49ef-a04d-01b1aded7712
I hope you enjoy my work!
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