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A chess prefab for VRChat SDK3 worlds, powered by Udon, written in C# using UdonSharp
Featuring:
- Fully synced board
- Standard mode with legal move checking and game over states
- Support for castling, pawn promotion and en passant
- Synced timer with an automatic side switching option
- Anarchy mode to remove move checking, and allow piece spawning/deleting
Setup
Requirements:
The latest release of EmyChess is made to work with a project created with the VRChat Creator Companion ( https://vcc.docs.vrchat.com/ ), with the latest World SDK (>3.4.0) installed! If you're on older SDK versions, try using an older version!
Installation:
1. Import the Unity package inside the project
2. Drag the EmyChess prefab from Packages/EmyChess/Runtime on the scene
3. Position and scale as desired
Alternatively, import my VCC Repository ( https://emymin.net/vpm-listing/ ) to the VRChat Creator Companion or ALCOM, and install the EmyChess package!
Contributing
This prefab is released under an open source license, find out more at the GitHub page: https://github.com/emymin/EmyChess
This is currently a BETA release, make sure to report any issues, contributions are also welcome!
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