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**NOTICE**
This is a deprecated model. It is not set up for 3.0, and does not use Physbones. Importing as-is into a current Unity project will not work as intended. Please only consider purchasing if you are capable of setting up avatars from scratch in Unity! Thank you!
Sammy is an evolved salmonid, based on the salmonid creatures from Splatoon 2!
**Now Supports Full Body Tracking!!**
**Intended for VRChat SDK2 (2.0 Avatar)**
The armature for FBT is significantly different from the original, so any added assets will need to have their weight paints redone!
Features
- Six expressions (Smile, Sad, Angry, Shocked, Mischievous, Confused)
- Eye Tracking
- Modular Clothes
- Pre-configured Dynamic Hair and Tail
Contents
- Unity Prefab Package (both FBT and non-FBT)
- PNG with UV overlays
- FBX & Blend files (for both FBT and non-FBT versions)
- Promotional Art
For this model to work as intended, you will need the following already installed with your VRChat SDK
- Dynamic Bones: https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743
- Arktoon Shader: https://booth.pm/ja/items/1027997
**RULES**
- Redistribution, regardless of modifications, is prohibited.
- Please keep the Avatar private on your account -- do not distribute the model through pedestals or avatar cloning
- Please, no NSFW/18+ modifications.
**Changelog**
Sammy_Ver2
- Fixed the weight paints on the shorts so the skin doesn't poke through!
Sammy_Ver3
- Added FBT support!
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