상품 설명
ボーンコンストレイント設定を行ってポーズを転写するBlenderアドオンです。モーションキャプチャーデータ (BVH) を使用して、人型3Dモデルを動かしたい人におすすめです。
This is Blender addon to transfer pose from other armature automatically by adding bone constraints. This is recommend for people need to animate human object by BVH.
Required environment / 動作環境
Blender 4.2 (https://www.blender.org/)
Development story / 開発動機
I wanted Unity's Mecanim in Godot Engine.
Unityで使用できるメカニムというモーションのマッピングシステムを、Godot Engineでも使用したいと考えたため。Blender側でモーションのマッピングシステムとして開発しました。
アップデート履歴
[2020_0305_1403]
公開
Blender 4.2で動作確認
Blender 2.82で動作確認
Updates
[2020_0305_1403]
Release
For Blender 4.2.
For Blender 2.82.
License
Copyright 2020 Fuji Sunflower
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
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